Creating a new level :
• Create a new bitmap file, 5 pixels across and place it in the JumpNRollContent folder
• Draw the level using the following colours
#ff0000 slow down
#00ff00 stuck
#000000 hole of death
#0000ff forced jump
#f600f6 reverse direction
#ffff00 speed up
#ffffff #808080 #f5cf92 #64502d normal platform
• Alter the LevelInfo.xml file in the JumpNRollContent folder putting in a new item entry like below
<Item>
<Name>Level2</Name>
<Time>70</Time>
<Jumps>6</Jumps>
<Level>level2</Level>
</Item>

The name is irrelevant for now, Time is the number of seconds allowed on the Level, Jumps is the number of Jumps and Level is the filename of the bmp (minus the extension)

Last edited Aug 17, 2012 at 12:08 PM by Spitefulgod, version 1

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